Author Topic: Barotrauma (v0.9.0.6) - EU - Kortal's Area / online cracked client only  (Read 2054 times)

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Offline kortal

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    • Kortal's Area

Overcome crisis and the unrelenting pressure of a frozen ocean. Flee or fight alien lifeforms, explore a strange new world in Jupiter’s orbit, command your crew and craft equipment in a tense 2D experience.

Barotrauma.v0.9.0.6.x64-Kortal.7z - 403 MB

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Quote

Game: Barotrauma v0.9.0.6 x64
emu: creamapi
files: com1100

You need to have steam running and connected. Use a fake/blank steam account.

Run Barotrauma.exe

click "Join Game", enter ip "bt.kortal.org", click "Join"

Have fun !

Kortal

LINKS:
- https://kortal.org/smf/index.php?topic=9212.0: game topic
- https://discord.gg/RpXyEjd : Discord
- https://kortal.org/KGBL : Banlist.
- https://kortal.org/status : Servers status.
- https://kortal.org : Website.
- https://kortal.org/smf : Forum.
- https://steamcommunity.com/groups/Kortal : Steam group.

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« Last Edit: June 15, 2019, 12:21:19 AM by kortal »
Be sure to know the RULES before posting or playing on any of our servers. We have no tolerance for toxic/disrespectful people. You have been warned.

Grab Downloads (sfv, tools, ...) / Read Tutorials / Post Screenshots

Ride the Best, or Die like the Rest
 

Offline kortal

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    • Kortal's Area

added v0.9.0.6

Changelog: ShowHide
---------------------------------------------------------------------------------------------------------
v0.9.0.6
---------------------------------------------------------------------------------------------------------

- Fixed clients failing to connect to servers that have banned clients based on their Steam ID.
- Removed Berilia (vanilla sub that's not ready for release).

---------------------------------------------------------------------------------------------------------
v0.9.0.5
---------------------------------------------------------------------------------------------------------

Additions and changes:
- Automatically fill the client name textbox with the player's Steam username.
- Allow clients (including the host) to change their name in the server lobby.
- Censor password boxes to make joining servers a little more streamer-friendly.
- Show the name of the server in the "connecting to..." popup instead of the IP address.
- Added a close button to the debug console and a text that explains it can be opened/closed by pressing F3.
- Electrical components are attached to walls with the left mouse button instead of E.
- Flares are activated with the left mouse button instead of E.
- Nerfed plasma cutters.
- Made coilgun ammunition boxes deconstructable.
- Allow to edit the door opening/closing speeds and increase the defaults.
- Reduce the follow-up distance and require the bot to be in the same room than the player before stopping,
so that bots with a follow order don't stay on the doorways when the player is trying to enter the airlocks.
- Stop "breathing" deformations when the character is dead.
- Disable obstructed paths when the submarine docks to another submarine/outpost.

Bugfixes:
- Fixed crashing during startup due to faulty OpenAL installations.
- Fixed inability to select the voice capture device if the name of the device contains non-latin symbols
(Cyrillic or Chinese characters for example).
- Fixed a networking issue that occasionally caused clients to get kicked with a "disconnected due to
excessive desync" error message.
- Fixed fires being very hard to put out completely in multiplayer.
- Fixed items not being repaired after purchasing repairs in the campaign.
- Removed outdated Launch_BarotraumaServer script from the Linux version (does not work anymore, the
dedicated server should be launched by running the file called "DedicatedServer").
- Fixed server ignoring the max players value set in the "host server" menu and using the setting
configured in "serversettings.xml" instead.
- VOIP improvements (less crackling and pops).
- Increased oxygen output in vanilla submarines to prevent characters from suffocating when playing with
an oversized crew.
- Fixed occasional console errors when ending a round (causing the round end summary not to appear).
- Waypoint fixes in vanilla subs.
- Disallow shooting and attacking when the cursor is over a UI element (to prevent, for example,
accidentally firing a gun when dismissing a message box).
- Fixed monsters ignoring decoys.
- Fixed store menu switching back to the equipment category every time something is bought/sold in
the multiplayer campaign.
- Fixed "push to talk" field going outside the audio settings menu on some aspect ratios.
- Fixed long server names overflowing in the server list menu.
- Fixed the character saying "OrderDialogSelf.dismissed" when a player removes an order from themselves.
- Fixed subinventory slots going outside the screen when for example grabbing someone with a toolbox
in the leftmost inventory slot.
- Fixed monsters sometimes spawning inside the floating ice chunks within the levels.
- Fixed physicorium shells not being containable in railgun shell racks.
- Fixed physicorium ammo box not being containable in coilgun ammunition shelves.
- Fixed inability to spawn items in characters' inventories with the "spawnitem" console command.
- Fixed health interface not focusing to the most damaged limb when closing and reopening the interface.
- Prevent welding doors shut during the tutorials (as the player doesn't have access to any tools to
reopen the door).
- Fixed AI pathfinding when the path is from a submarine to another submarine.
- Fixed Watchmen looking at the wrong direction.
- Fixed crashing due to an invalid display resolution.

Be sure to know the RULES before posting or playing on any of our servers. We have no tolerance for toxic/disrespectful people. You have been warned.

Grab Downloads (sfv, tools, ...) / Read Tutorials / Post Screenshots

Ride the Best, or Die like the Rest
 

 

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