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Offline kortal

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ECO - News
« on: June 05, 2018, 07:01:21 AM »

news for ECO

« Last Edit: June 06, 2018, 09:28:57 PM by kortal »
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Re: New vehicles are now available in 7.4 release!
« Reply #1 on: June 05, 2018, 01:00:39 PM »

The upcoming elevator in action!

Here's a look at the upcoming elevator. In this case, it's being used to build a taller structure. Elevators will also be useful in mining and transporting materials from deep below to the surface. Video footage courtesy of our Discord member, GDragon. [youtube]https://youtu.be/8gflsIeyXAY[/youtube]
Source: The upcoming elevator in action!

 

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Re: New vehicles are now available in 7.4 release!
« Reply #2 on: June 05, 2018, 07:00:14 PM »

The Steam Tractor

Check out the Steam Tractor and its modules which will be available in the upcoming 8.0 vehicle release! [youtube]https://youtu.be/IwUUBZs3f0Y[/youtube]
Source: The Steam Tractor

 

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Re: New vehicles are now available in 7.4 release!
« Reply #3 on: June 06, 2018, 01:01:00 AM »

Garden Under the Sea server announces bi-weekly contest!

The Eco server, Garden Under the Sea is hosting a bi-weekly build contest. [youtube]https://youtu.be/RVrb4ik9Ba8[/youtube] May's winner will receive an Eco game key! For more details, visit their Discord server here: https://discord.gg/mupXR8x

Source: Garden Under the Sea server announces bi-weekly contest!

 

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Re: New vehicles are now available in 7.4 release!
« Reply #4 on: June 06, 2018, 07:01:06 AM »

Modder Spotlight!

We're spotlighting one of Eco's active modders, Jagganot. He's created a nice batch of mods for Eco that we hope you have fun with! [youtube]https://youtu.be/Ew2HhLLcfAY[/youtube]

To see more & download the mods shown in the video, go to buff.ly/2IDbR6h For mod support & model requests, his Discord is buff.ly/2GFW9BH
Source: Modder Spotlight!

 

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Re: New vehicles are now available in 7.4 release!
« Reply #5 on: June 06, 2018, 01:01:52 PM »

7.4.6 Released

  • Improved the horizontal overflow behavior of the Contract window, preventing the text in the header column from being squished until it overflows vertically everywhere.
  • Fixed an issue where some contract clauses had way too much vertical whitespace.
  • For LAN and local servers, connect directly by ip address, rather than connecting through the master server. This prevents connection issues when the master server is down.
  • When attempting to connect via the master server, timeout and return to the main menu if the master server does not respond.
  • Fixed client-side lag due to unnecessary property texture updates
  • Fixed Combustion Generators polluting forever when the power grid demand was 0, which was making some servers flood (flooding can produce a lot of client-side lag when your map is open on large servers)
  • Combustion Generators now consume fuel at a constant rate.
  • Power grids only enable combustion generators one at a time as energy demand increases.
  • Power grids with insufficient power now disable the most recently added objects instead of disabling everything.
  • Reduced sea level rising performance impact
  • Reduced client-side lag related to frequently changing pipe outputs
  • Minimap icons load faster on big servers
  • Player names are now always visible
  • Improved map update performance
  • Fixed a performance issue related to opening the chat log
  • Decreased lag due to opening the chat log by having it load 1 message per frame instead of all in 1 frame.

Source: 7.4.6 Released

 

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Re: New vehicles are now available in 7.4 release!
« Reply #6 on: June 06, 2018, 07:00:19 PM »

Sneak Peek: Electric Machinist Table

Here's a sneak peek at the new Electric Machinist Table. The modules shown are large, industrial electrical upgrades to the mechanical tools. This object will replace what's currently known as the machine shop. [youtube]https://youtu.be/gWdzdDYQ9Bc[/youtube]

Source: Sneak Peek: Electric Machinist Table

« Last Edit: June 07, 2018, 10:00:06 PM by kortal »
 

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Ecostasia: World Tour Highlight Video
« Reply #7 on: June 06, 2018, 10:09:01 PM »

Ecostasia: World Tour Highlight Video

This is just one of the many highlights we came across on our tour of the Ecostasia server. This modern home really caught our eye and we just had to share it with you all!

We will be sharing more of this amazing community's world with you soon!

[youtube]https://youtu.be/S0Y_57VBWE4[/youtube]

Source: Ecostasia: World Tour Highlight Video

« Last Edit: June 07, 2018, 09:59:49 PM by kortal »
 

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Re: ECO - News
« Reply #8 on: June 10, 2018, 06:25:36 PM »

Challenge accepted

 

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7.4.7 hotfix released
« Reply #9 on: June 14, 2018, 07:01:09 AM »

7.4.7 hotfix released

  • Fixed minimap markers
  • Connecting to a server by ip address now also adds it to your recent servers list in the Join screen.
  • Saved servers (eg. recents, favorites) now also save ip address and port. This means that favorites will have a good chance of connecting, even when the master server is inaccessible.
  • On the Join screen, increased how many servers are processed per frame from 1 to 5.
  • Fixed an issue where placing a vehicle didn't set you as the owner.
  • Fixed an issue where you could not pick up vehicles on someone else's property.
  • Fixed non-LAN servers appearing in the LAN section on the Join screen
  • Fixed the 'Owned by' indicator in object windows - It will again say 'Unowned' if unowned, instead of 'Owned by .'
  • Fixed signs displaying run-off text
  • Fixed the text editing box for signs to show markup tags instead of previewing with them, and now it allows multi-line editing.

Source: 7.4.7 hotfix released

 

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7.5.0 has been released!
« Reply #10 on: June 27, 2018, 01:00:36 AM »

7.5.0 has been released!

  • Added Elevator for transporting materials and carts vertically!
  • Added stone, hewn log, and lumber door recipes.
  • Added wooden standing light, wooden table light, and wooden ceiling light
  • Added the Assembly Line!
  • Added cranes! Players can use the crane to build large walls in one click by targeting the corners with the claw.
  • Added a modular attachment system for vehicles
  • Added the Steam Truck!
  • Added the plough, harvester, and sowing attachments for the steam tractor

And tons more! See the full changelog here https://ecoauth.strangeloopgames.com/changelog
Source: 7.5.0 has been released!

« Last Edit: June 27, 2018, 02:29:57 AM by kortal »
 

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Hotfix 7.5.1 released
« Reply #11 on: June 29, 2018, 07:02:19 AM »

Hotfix 7.5.1 released

Hotfix 7.5.1 released

  • Fixed some block visuals behaving strangely in moving stockpiles
  • Fixed truck physics glitches
  • Fixed various vehicle sounds
  • Fixed Eco.Mods.dll loading bug
  • Misc Fixes

Source: Hotfix 7.5.1 released

« Last Edit: July 01, 2018, 10:28:27 PM by kortal »
 

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Eco 7.5 Released! 'Human Impact Pre-Release' is live.
« Reply #12 on: June 30, 2018, 01:01:46 AM »

Eco 7.5 Released! 'Human Impact Pre-Release' is live.

Hey all, at Strange Loop we've been working on something big for a major update: scaling up late-game human impact with technology.

The arc of the Eco game is one that starts with humans having a small impact on the environment, and ends with them having a massive impact.  During the course of that, citizens will need to create a government that can cope with all that power, and an economy that functions seamlessly within it.  If they don't, it's very easy to lead to ecological disaster. 

So for this update we're adding a bunch of new late game tech, including some new ways of building and moving things in the world.  Check it out below.

New Vehicles

Added the Steam Truck!
http://www.strangeloopgames.com/wp-content/uploads/2018/06/steam_truck_flyaround.mp4

Added a modular attachment system for vehicles
Added the plough, harvester, and sowing attachments for the steam tractor

New machines and features

Added Elevator for transporting materials and carts vertically!

Added stone, hewn log, and lumber door recipes.

Added wooden standing light, wooden table light, and wooden ceiling light

Added the Assembly Line!

Added cranes! Players can use the crane to build large walls in one click by targeting the corners with the claw

Tons more changes besides those, you can check out the full list here. 

Coming next we're going to be polishing up this build and the new user experience, before our official 8.0 Human Impact release.  If you have feedback get in touch with us on discord, email, Facebook, etc.  Support from the community is what lets us move this fast, and we have lots more to come.  Vlog coming up soon as well!

Thanks all and looking forward to hearing your thoughts on this release.

-John K, john@strangeloopgames.com
Source: Eco 7.5 Released! 'Human Impact Pre-Release' is live.

« Last Edit: July 01, 2018, 10:28:38 PM by kortal »
 

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7.5.1. Re-released
« Reply #13 on: July 04, 2018, 01:00:44 AM »

7.5.1. Re-released

7.5.1 client was just re-released

Fixed a bug that could crash the game when the player overlapped with another collider (most commonly ramps).
Source: 7.5.1. Re-released

 

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The Steam Tractor
« Reply #14 on: July 14, 2018, 01:01:57 AM »

The Steam Tractor

Check out the Steam Tractor and its modules which will be available in the upcoming 8.0 vehicle release! [youtube]https://youtu.be/IwUUBZs3f0Y[/youtube]
Source: The Steam Tractor

 

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Garden Under the Sea server announces bi-weekly contest!
« Reply #15 on: July 14, 2018, 07:00:47 AM »

Garden Under the Sea server announces bi-weekly contest!

The Eco server, Garden Under the Sea is hosting a bi-weekly build contest. [youtube]https://youtu.be/RVrb4ik9Ba8[/youtube] May's winner will receive an Eco game key! For more details, visit their Discord server here: https://discord.gg/mupXR8x

Source: Garden Under the Sea server announces bi-weekly contest!

 

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Modder Spotlight!
« Reply #16 on: July 14, 2018, 01:00:12 PM »

Modder Spotlight!

We're spotlighting one of Eco's active modders, Jagganot. He's created a nice batch of mods for Eco that we hope you have fun with! [youtube]https://youtu.be/Ew2HhLLcfAY[/youtube]

To see more & download the mods shown in the video, go to buff.ly/2IDbR6h For mod support & model requests, his Discord is buff.ly/2GFW9BH
Source: Modder Spotlight!

 

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Sneak Peek: Electric Machinist Table
« Reply #17 on: July 14, 2018, 07:02:42 PM »

Sneak Peek: Electric Machinist Table

Here's a sneak peek at the new Electric Machinist Table. The modules shown are large, industrial electrical upgrades to the mechanical tools. This object will replace what's currently known as the machine shop. [youtube]https://youtu.be/gWdzdDYQ9Bc[/youtube]
Source: Sneak Peek: Electric Machinist Table

 

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Ecostasia: World Tour Highlight Video
« Reply #18 on: July 15, 2018, 01:04:14 AM »

Ecostasia: World Tour Highlight Video

This is just one of the many highlights we came across on our tour of the Ecostasia server. This modern home really caught our eye and we just had to share it with you all!

We will be sharing more of this amazing community's world with you soon!

[youtube]https://youtu.be/S0Y_57VBWE4[/youtube]
Source: Ecostasia: World Tour Highlight Video

 

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Beta 7.6.0 Released!
« Reply #19 on: July 15, 2018, 07:01:35 AM »

Beta 7.6.0 Released!

Beta 7.6.0 Changelog

NEW CONTENT

Distribution Station

  • Added a new Distribution Station object. This is a stockpile where the owner can set a ration of items that every new player can take, which they will be notified of with a World Marker when they enter the game. With this object, citizens and governments can set up items to provide to new players to help them get started/catch up. You'll also be able to see the items provided from the Server Browser.
  • You can set the max 'age' of a player for them to be eligible for items.

Added Chainsaw

Starter Camp

  • The camp comes with a small stockpile and contains starting supplies.
  • The camp also serves as a crafting table that can craft a limited selection of things.

[youtube]https://youtu.be/mOByF-ZeRoc[/youtube]

Real Estate Desk

  • At the desk, you can examine your deeds, edit their settings, move land and vehicles between deeds, create and delete deeds, and unclaim land and vehicles. You can also buy and sell deeds.
  • Deeds are no longer items that you can carry in your inventory.
  • Replaced "Property Claim Flags" with a "Land Claim Stake" tool and "Land Claim Papers". The Land Claim Stake works similarly to how claim flags used to work - hold it and right click to claim some land. It also has some new features.  You can hold it and left click on claimed land to unclaim it. You can also target claimed land with it and press 'E' to open the deed window for that land. The Land Claim Stake uses Land Claim Papers. Each paper represents your right to claim 1 plot of land. Unlocking skills will grant you Land Claim Papers, in the same way it used to grant you Property Claim Flags previously.
  • When you claim land with the Land Claim Stake, the deed that the land is attached to is no longer determined by the deed in your inventory (since you can't have deeds in your inventory). Rather, it is determined by the deeds of nearby plots belonging to you, and .  If there are none within range, a new deed is created.
  • The treatment of vehicles versus stationary objects with regards to deeds and authorization has been unified, and the 'Auth' tab of the object window - which has been renamed to the 'Authorization' tab and given an overhaul to improve both clarity and appearance - will appear for both. No more 'Lock' toggle for vehicles - they now have full authorization settings support just like stationary objects (that is, the ability to set them to public, whitelist, or inherit from deed mode).
  • Added an "Unclaim Property" action to stats, which can be referenced in laws.

Robotic Assembly Line

[youtube]https://youtu.be/vAKJaJZCaq8[/youtube]

  • The Robotic Assembly Line is used to craft all internal combustion engine vehicles and other advanced machinery.

IMPROVEMENTS

  • Added calculated exchange rates.  Eco will now compare trades of the same item in different currencies to make a rough exchange rate, which can be used by citizens to help understand prices (how to shop and how to set prices).  The inner details of how they're calculated is displayed as well, so players can make informed decisions.  You can view this in a currency’s ‘Currency Report’.  Will be doing more with this exchange rate later.
  • Added intro sequences for food and housing, explaining the concepts with icons and animations.
  • Made it easier to exit water in a few situations like 1 block thick docks.
    Third person mode in vehicles now zooms out further and behaves more consistently.
  • Vehicles with tools now attempt to dump into multiple inventories for objects that have multiple inventories.

OPTIMIZATION

  • Made the server browser ping filter go to ‘unlimited’ (previously went to 500ms)
  • Improved client script performance.
  • Eliminated performance impact of using world markers.

MISCELLANEOUS CHANGES

  • Added a key binding to toggle 3rd person (defaults to F5).
  • Changed the nutrient values of almost everything, generally a ~20% increase.
  • Nutrient values now scale more aggressively with higher tier food.
  • Recipe costs changed due to recent farming/collection changes.
  • Removed Campfire Cooking skill - the recipes are now available to everyone.
  • Old Campfire Cooking recipes ingredients have been modified due to no efficiency/speed skills.
  • Removed Basic Crafting skill - the recipes are now available to everyone.
  • Basic Crafting recipes ingredients have been modified due to no efficiency/speed skills.
  • Players now start with reduced land claims and a camp item.
  • Most plants now give less resources.
  • Added seed recipe for mushrooms.
  • Gathered seeds no longer increase with gathering skill.
  • Blast furnaces once again produce tailings.
  • Blast furnaces are now harder to make.
  • Lots of miscellaneous changes to late game recipes.
  • Ingots (all kinds) are more expensive, other recipe costs reduced where appropriate.
  • Ingots now weigh less.
  • Steel now requires coal or charcoal to smelt.

BUG FIXES

  • Fixed an issue where a vehicle with both a fuel supply and storage would behave inconsistently in the linked inventory UI. (The UI displayed the fuel supply and the storage as separate inventories with separate settings, but the server treated both inventories as sharing the same settings. Now the server also treats them as separate inventories).
  • Fixed the fishing line not meeting with the lure correctly.
  • When attempting to join a server by ip address, if you enter an invalid ip, it will now show an error message instead of attempting to connect forever.
  • Single-player server will now close itself if the client crashes.

Source: Beta 7.6.0 Released!

 

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Version 7.6.3 veröffentlicht – 25. Juli 2018
« Reply #20 on: July 25, 2018, 07:00:45 PM »

Version 7.6.3 veröffentlicht – 25. Juli 2018

Changelog:

  • Kollisionsabfragen des Starter-Camps und des Lagers modifiziert, um neue Spieler davon abzuhalten, stecken zu bleiben.
  • Einen Crash des /unclaim-Kommandos bereinigt, der beim Zurückholen öffentlichen Eigentums auftrat.
  • Einen Bug beseitigt der dafür sorgte, dass Salden der Wechselkonten nicht korrekt überprüft wurden.
  • Weitere Fixes.

Source: Version 7.6.3 veröffentlicht – 25. Juli 2018

 

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7.6.3 Released - July 24th, 2018
« Reply #21 on: July 26, 2018, 01:01:44 AM »

7.6.3 Released - July 24th, 2018

Changelog

  • Modified the colliders on the starter camp and stockpiles to prevent new players from getting stuck
  • Fixed /unclaim crash if a property was already public
  • Fixed bug where currency exchange wasn't checking balances properly
  • Other bug fixes

Source: 7.6.3 Released - July 24th, 2018

 

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7.7.0 Update
« Reply #22 on: September 06, 2018, 07:02:32 AM »

7.7.0 Update

We have pushed 7.7 to live and with it come a host of changes.

Some of the highlights include:

Loans and Bonds
Updated ramps that are now 1 wide blocks
An Intro Story Sequence as part of the tutorial
Changes to Tailings
An Updated Minimap

The full patch notes are availaible here.
https://ecoauth.strangeloopgames.com/changelog
Source: 7.7.0 Update

 

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Eco 7.7 is live with a big focus on collaboration and building communities!
« Reply #23 on: September 13, 2018, 01:15:26 PM »

Eco 7.7 is live with a big focus on collaboration and building communities!

We have pushed 7.7 to live and with it come a host of changes.

Some of the highlights include:

Loans & Bonds,
Recommended Servers,
New Intro Story Sequence
Revamped Mini Map UI
New Economy and Law features
Graphics Improvements, and much more!

Check it all out here:
https://www.strangeloopgames.com/eco-7-7-is-live-loans-bonds-recommended-servers-story-sequence-and-more/

The full patch notes are availaible here.
https://ecoauth.strangeloopgames.com/changelog
Source: Eco 7.7 is live with a big focus on collaboration and building communities!

 

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Eco 7.7 is live with a big focus on collaboration and building communities!
« Reply #24 on: September 18, 2018, 07:19:10 AM »

Eco 7.7 is live with a big focus on collaboration and building communities!

We have pushed 7.7 to live and with it come a host of changes.

Some of the highlights include:

Loans & Bonds,
Recommended Servers,
New Intro Story Sequence
Revamped Mini Map UI
New Economy and Law features
Graphics Improvements, and much more!

Check it all out here:
https://www.strangeloopgames.com/eco-7-7-is-live-loans-bonds-recommended-servers-story-sequence-and-more/

The full patch notes are availaible here.
https://ecoauth.strangeloopgames.com/changelog
Source: Eco 7.7 is live with a big focus on collaboration and building communities!

 

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Patch 7.8 is Live
« Reply #25 on: November 21, 2018, 07:08:28 AM »

Patch 7.8 is Live

Patch 7.8 live

Ladders - We have added ladders to Eco. They will be handy for construction and and for getting up tall towers and down deep mines.

Sleeping - Primarily a tool for servers you can now sleep using beds. This will greatly speed up skill gain, crop growth, and crafting. This will also speed up the meteor by an equal amount so use it with care.

Item Filters - You can now filter by item name, type, and tier in the economy viewer.

Expanded Chat Commands - We have made chat commands easier to use and added a few new ones. Most notably /unclaimabandoned which will unclaim all claims belonging to players that haven’t logged on for a variable number of days.

And many more improvements and fixes.

If you want to see everything we have done you can read the full changelog[ecoauth.strangeloopgames.com]
Source: Patch 7.8 is Live

 

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Patch 7.8.6 released!
« Reply #26 on: December 12, 2018, 07:02:37 PM »

Patch 7.8.6 released!

We have released patch 7.8.6 with the following changelog:

Server Features:

  • We added the possibility to pause the game. (Look at the "Pause" tab in the server ui)
  • We added support for importing zipped backups. (Place them into the backup directory and it will automatically be unzipped if necessary)

Minor Improvements:

  • The language lock option in the settings has been removed. The language filter by default is only enabled if you play the game in english.
  • The "Your Worlds" menu is now available from the beginning, without the need to start a new game first. This enables players to use direct connection and lan servers right from the start.

Bug fixes:

  • The CO² feature works correctly again.
  • Servers with long descriptions now appear correctly on the "Recommended" tab and in the server search results.
  • A timeout has been added to direct connections and the error message "Invalid IP Address" for valid connections was removed.
  • The stability of world saves has been improved, it is now less likely that they get corruped during writing to disk.
  • World saves should no longer become corrupted because of too long paths inside them.

Also, some optimisations for legislation checking and the user login were implemented.

Source: Patch 7.8.6 released!

 

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Patch 7.8.7 released
« Reply #27 on: December 29, 2018, 01:05:20 PM »

Patch 7.8.7 released

We have released patch 7.8.7 with the following changelog:

Minor improvements:

- It is now possible to connect to the server directly using server id instead of IP address

Server Optimizations:

- World Layer Tick optimization (~33% faster)
- Reduced server lags during backups

Server Admins:

- WebServerUrl and RemoteAddress on Network tab which allow to have a better control how your server will be available externally
- New option EnablePendingWritesOnBackup for StatDatabase which allows to make stat database backup without stat read/write locks
Source: Patch 7.8.7 released

 

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Patch 7.8.8 released
« Reply #28 on: January 02, 2019, 01:01:29 PM »

Patch 7.8.8 released

We have released patch 7.8.8 with urgent hot-fix which reverts recent changes for pending writes. It should help with "Entering world..." hanging issue while connection introduced in 7.8.7.
Source: Patch 7.8.8 released

 

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Eco 8.0 will be released on February 6th!
« Reply #29 on: January 10, 2019, 07:01:52 AM »

Eco 8.0 will be released on February 6th!

Hello everyone, hope you had a good start into the new year!
Eco 8.0 - the BIOMES Update - will be released on our 1 year steam anniversary on February 6th!

The update will introduce new biomes and species, notably:

Trees: Palm trees, Redwoods
Animals: Mule Deer, Mountain Goat, Bighorn Sheep
Grasslands Plants: Big Bluestem, Switchgrass, Sunflower
Desert Plants: Agave, Creosote Art Update
Forest Plants: Ocean Spray, Trillium
Taiga and Tundra Plants: Lupine, Saxifrage, Peat Moss, Deer Lichen, Dwarf Willow, Arctic Willow
Rainforest Plants!: Papaya, Taro, Orchid, Heliconia, Pineapple, Lattice Mushroom, Bolete Mushroom, Cookeina Mushroom, Filmy Fern, King Fern
Wetland Plants: Pumpkin

On top of that we'll have

A New Skill System! - Earn levelups by doing work, then choose specialty talents.
A New Animal AI system! - Animals have new behaviors and are much smarter.
Pipes! - Create plumbing networks to supply your villages and remove pollution.
Banks! - Create new bank accounts and designate who has access.
Registrars! - Create titles and use them to determine who can access what.

and many more (performance) improvements and bugfixes!

We'll be showing off these features and answer player questions in our livestream this Friday at 2pm PST / 23:00h CET, come in and say hi!

https://www.twitch.tv/strangeloopgames
[youtube]https://www.youtube.com/user/StrangeLoopGame[/youtube]
https://www.facebook.com/EcoVideoGame
Source: Eco 8.0 will be released on February 6th!

 

 

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